Getting Started

  1. First, install VS Code and our recommended plugins by following this guide:
    1. Setting up VS Code Environment
  2. Download and install the editor
    1. You’ll need to use a Google account to log into the editor for authentication. If you’ve already provided us with an “@gmail.com” address, you should be able to use it to authenticate the editor already.
    2. If you have any issues installing, running, or logging into the editor contact [email protected]

Once you’ve downloaded the editor, the first step is to open it up. From here you’ll be faced with a login window. Click the “Login with Google” and it’ll open up a browser that asks for your Google login.

After you log in, you’ll be prompted to either create a new map or open an existing one. For this guide, we’re going to start by downloading Wild Zombie Survival Demo Project. Note that you can download the project with the “Source” button.

Open up the Wild Zombies\\Maps\\EntryMap map in the editor and you should see a handful of units placed in the Terrain Window. If you hit the “Play” button at the left of the screen, the game will start in a new window.

Support

You can check the FAQ for common issues encountered with the editor. If you need support over the weekend or run into technical issues, contact [email protected]

Design Test

If you are not taking the technical design test, you can ignore this part.

If you are taking the Technical Design Test, the requirements of the design test, as well as the scoring criteria and guidance on how to submit, can be found at at the following links depending on the position you applied for:

Wiki

You may find it helpful to reference the Wiki at any time:

Cool, What’s Next?

To get started making your own games (or modding the existing ones) you’ll need to become familiar with the editor’s main components: